iPhone 17 screenshot size: Pro, Pro Max, Air, the 18 line and which slot to fill

Pick your upload slot first, then the pixels. The iPhone 17 and 17 Pro shoot 1206 × 2622 px (402 × 874 pt, 3x); the 17 Pro Max shoots 1320 × 2868 px (440 × 956 pt); the iPhone Air shoots 1260 × 2736 px (420 × 912 pt). The iPhone 18 Pro and Pro Max simply repeat the 17 Pro pair. Guides that give the iPhone 17 as 1179 × 2556 are quoting the iPhone 16 grid, which the store still tolerates.

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The iPhone 17, 17 Pro, 17 Pro Max and iPhone Air screens drawn to scale, labelled 1206 x 2622, 1206 x 2622, 1320 x 2868 and 1260 x 2736 pixels.
Drawn to scale from the device profiles shipped with Xcode 27.0; slots from Apple's screenshot specifications, read on 19 October 2026.

Start with the slot, not the phone

App Store Connect does not ask which iPhone you used. It asks which display class a set belongs to, and each class takes any one of a short list of sizes. So the useful question is: which classes do I have to fill, and which file can I produce for each?

Apple's screenshot page, read on 1 November 2026, makes one class mandatory: at least one screenshot for “iPhone with Dynamic Island (medium display)”, the 6.3-inch group. The large-display group (6.9-inch) is not on the required list. What it does is let you skip the older 6.5-inch set, which stays “required if app runs on iPhone and screenshots for iPhone with Dynamic Island (large display) aren't provided”.

SlotSizes accepted (portrait, px)Phones that fill it natively
6.3″ (required)1206 × 2622 or 1179 × 2556iPhone 17, 17 Pro, 18 Pro
6.9″1320 × 2868, 1290 × 2796 or 1260 × 2736iPhone 17 Pro Max, Air, 18 Pro Max

Practical reading: shoot the 6.3-inch set on a 17 or 17 Pro, and add a 6.9-inch set if you want the biggest phones covered without scaling. Apple fills the 6.9 and 6.5-inch slots only from each other.

Every phone in the line, with its numbers

A screenshot is the screen's size in points times the scale factor, which is 3 for all of these. You lay out in points and export in pixels, as points vs pixels explains in more detail.

ModelPointsPixels (@3×)PPISlot
iPhone 17402 × 8741206 × 26224606.3-inch
iPhone 17 Pro, 18 Pro402 × 8741206 × 26224606.3-inch
iPhone Air420 × 9121260 × 27364606.9-inch
iPhone 17 Pro Max, 18 Pro Max440 × 9561320 × 28684606.9-inch
iPhone 17e390 × 8441170 × 25324606.1-inch

Source: Xcode 27 device profiles, cross-checked in the iOS 27 Simulator on 28 September 2026; slots from Apple's App Store Connect page as read on 1 November 2026. The screenshot size calculator runs on the same data.

Reading across: the 17 Pro Max has the same panel as the 16 Pro Max and the 17 Pro the same as the 16 Pro, and the two 18 Pro models then repeat both. The one real change is the plain iPhone 17, which jumped to the Pro's 402 pt width. For the first time the standard and Pro models hand you an identical file.

The Air has a shape of its own

At 420 × 912 pt and @3×, the Air exports 1260 × 2736. No earlier iPhone did. It is neither a renamed 6.7-inch panel nor a shrunken Max: it sits in the gap between the 6.3-inch phones and the Max, and uploads into the 6.9-inch slot.

The consequence is a workflow one. If you keep one export per device, the Air file cannot be made by stretching a 1206 px image without resampling. Give it a render at its own size if it matters to your audience.

Is a 17 Pro Max screen 4K?

No. 1320 × 2868 is roughly 3.8 million pixels; a 4K frame (3840 × 2160) is roughly 8.3 million. The phone looks crisp because 460 ppi packs its pixels tightly, not because it has a 4K pixel count.

Old notes that mention a 6.7-inch slot

Guides from a couple of years back send you to a 6.7-inch class. It has been merged into 6.9-inch, which now also covers the 15 Plus and the 14 Pro Max. The math is unchanged (440 pt at 3× is 1320 px); only the labels moved. In October 2026 Apple went further and dropped the diagonals from the names: “large display” means 6.9-inch and “medium display” means 6.3-inch.

The iPhone Duo, with a caveat

App Store Connect lists 1398 × 2034 px for the outer display and 2007 × 2853 px for the inner one. Screenshots become required from April 2027 for apps built with the iOS 27.1 SDK or later. Treat the inner figure as Apple's upload size rather than the panel's own (1878 × 2670), and as unconfirmed on hardware: the Simulator in Xcode 27.0 has no iPhone Duo.

A few design consequences of the taller screen

Nine extra points of width (393 to 402) rarely break a layout. Height does: the 17 Pro is 874 pt tall where the 16 was 852, so a screen hard-coded to 852 leaves a 22 pt empty strip at the bottom.

Build to safe areas and the extra room turns into content. When you are making a full set from nothing, begin at 1320 × 2868 and derive the 6.3-inch 1206 × 2622 set by scaling down, never up: enlarged text is the first thing that looks soft.

How current these numbers are

Point sizes come from the Xcode 27 profiles, re-read in the iOS 27 Simulator on 28 September 2026. The upload classes come from Apple's screenshot reference, last compared on 1 November 2026. Apple edits that reference often, so confirm against it before an important upload, and read any table, this one included, with that in mind.

Questions

Which iPhone 17 screenshot size does Apple require?

Submit at least one set for the 6.3-inch class, which Apple now labels "iPhone with Dynamic Island (medium display)". The native file from an iPhone 17 or 17 Pro is 1206 × 2622 px.

How many pixels is an iPhone 17 Pro Max screenshot?

1320 × 2868, from a 440 × 956 pt screen at 3x. The panel runs at 460 ppi, and the iPhone 18 Pro Max produces the identical file.

Can I resize a 17 Pro screenshot for the iPhone Air?

It is a bad idea. The Air exports 1260 × 2736 px (420 × 912 pt), a geometry no earlier iPhone had, so a clean file needs its own render at that size.

Do iPhone 18 screenshots need new dimensions?

No. The 18 Pro matches the 17 Pro at 1206 × 2622 px and the 18 Pro Max matches the 17 Pro Max at 1320 × 2868 px, so the same two slots apply.

Written by Flexdger Wallet, a crypto wallet app simulator: a mockup that opens on your phone, never a real wallet. For your own app’s screenshots, shoot your build; where a wallet mockup belongs, and where it has no place.

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